Very poorly designed ship
Gameplay
This is not your traditionnal shoot'em up, as your ship has been designed to break down very quickly.
Each time you activate an ability (shield, laser, propulsors) the corresponding machines will start to break. Fortunatly you have a wonderful crew of one engineer and one scientist, who can repair your ship, but beware ! while being repaired the ability is unaivalable.
You'll have to manage them while navigating your ship through the hostile outer space.
Control
- Left click: select worker
- Right click: move worker to location
- Left click on switches to toggle the ship abilities (shield, laser, propulsors)
- Escape: toggle pause menu
Know Issues
- The magnetic storm has no audio nor visual cue, so it's hard to understand what it is doing: it acutally removes half of the max HP of each machine.
Credits
Antoine Bassé: Art, Design
Adrien Marcenat: Programming, Design
Etienne Juif: Programming, Design
Game made for the GMTK jam 2020.
Status | Released |
Platforms | HTML5 |
Author | AdrienMarcenat |
Genre | Action |
Made with | Unity |
Comments
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i like this game nice art, but idk if its just me, or its super hard
It's like when you fix something in FTL but the whole game. Lovely art and music.